A Pathological Study of Computer Games Industry in Iran Through a Systemic Approach

Document Type : Original Article

Authors

1 PhD Student, Media Management, Department of Management, University of Tehran

2 Chairman, Department of Cultural-Social Policy Studies, Hekmat Research Institute for Policy and Strategic Studies

Abstract

This research focuses on studying computer games industry in Iran. Attempts have been made to analyze the problems of this industry to pathologically study and identify hurdles in the way of its growth. Hence, after reviewing the related literature in the field of system theories, game industry and its condition in Iran are briefly introduced. In the next step, the viewpoints of experts of this field were collected through qualitative methods such as interview and Delphi technique and through factor analysis eleven problems of this industry in internal and external environments were identified.

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